Beyond 2022
Immersive Futures Lab appeared in Cardiff at the 2022 edition of BEYOND, the R&D conference for the creative industries. The Lab featured projects with links to the core conference theme of the creative industries response to the climate crisis.
Black Goblin
Black Goblin
Enabling XR Enterprise
Centre for Creative and Immersive XR (CCIXR), University of Portsmouth
Monoliths
Pilot Theatre
Ray Interactive
Ray Interactive
Steppenwolf
Charisma Entertainment
3D Woven Trousers For a Zero Waste Future
Collaborattion with forward-thinking fashion brands and sustainable technologies to evolve and innovate 3D garment design and production
Black Goblin
Block App
A collaborative tool for scene and set development in real-time
Enabling XR Enterprise
Enabling XR Enterprise: Heritage and Visitor Attractions
FND Stories
Goggleminds
medical simulation training to healthcare professionals and students around the world.
Monoliths
Exploring voice, spatial audio and landscapes in virtual reality
Mytraverse
Painting Music
Ploterre
Ray Interactive
Sakura – Inclusive Creative Visual Design
An Adobe plugin for disabled designers
Simul Software | Teleport and trueSKY
Teleport: The protocol for the Metaverse. trueSKY: Award winning real-time sky and weather tool-kit
Space, Time and Streets in the Sky
VR R&D project
Spaceport Virtual Space-launch
A student project, managed under the immersive business centre at Falmouth
Steppenwolf
A realtime voice-powered interactive screen Warner Bros Discovery DC cinematic experience
The Keeper of Paintings
Immersive adventure that encourages children to explore and learn about one of the greatest collections of paintings in the world.
The Neon Pack
Imagining our near future relationship with technology and music
The Tell-Tale Rooms
How can I show you my world?
TrainTrach – Immersive Tracheostomy Management Training
CCR Challenge Fund / SBRI Centre of Excellence